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Lunar Engine [Alpha v0.1]
What Is Lunar Engine?

Lunar Engine is the next generation of 2D O/RPG creation software; it is a brand new engine, programmed in C# with three core things in mind:
  • Efficiency: When designing the new engine, we are constantly looking for ways to increase performance. Gone are the days where one must worry about their engine functioning properly with a substantial amount of users or limited hardware.
  • Usability: Through meticulous code reviews, a versatile language, competent developers, and strict following of well known and proven software design patterns, Lunar Engine will have a very clean code-base to work with. We also seek to provide the community with a set of editors that will be straight forward, simple to use, and effective.
  • Longevity: We aim to provide the community with something to stand the test of time.
In addition to this, Lunar Engine aims to set itself apart with its most important ideal, upon which all aspects of the engine will be modeled: hobbyist game development should be fun. Lunar Engine is not attempting to compete with Unity or any other major, professional game development engine. The core purpose of Lunar Engine is not to provide a platform upon which to build the next big indie blockbuster. The development and final product of Lunar Engine will reflect our core belief that game development should be an enjoyable, relaxed, and most of all, fun. The toolsets, methods of distribution, and community vibe will all reflect this belief.

Is It Free and And Open Source?

Yes. You can collaborate or access the source code for this project on the Github repository
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Expected Release Date:

Version 0.1 Alpha will be out in the coming weeks! Stick around to be one of the pioneers to test Lunar Engine.

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Updated thread with some more current screenshots. Stay tuned for future updates!
The source code for Lunar Engine is now available, and Lunar Engine has officially entered Alpha 0.1. You can view the source and contribute at our Github repository
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